Expand description
Plugin providing an AssetLoader
and type definitions
for loading glTF 2.0 (a standard 3D scene definition format) files in Bevy.
The glTF 2.0 specification defines the format of the glTF files.
Structs§
- Representation of a loaded glTF file.
- Additional untyped data that can be present on most glTF types.
- Loads glTF files with all of their data as their corresponding bevy representations.
- Specifies optional settings for processing gltfs at load time. By default, all recognized contents of the gltf will be loaded.
- A glTF mesh, which may consist of multiple
GltfPrimitives
and an optionalGltfExtras
. - Adds support for glTF file loading to the app.
Enums§
- An error that occurs when loading a glTF file.